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T. Game Design
JAMS

TENSIONS BUILD AND TOPPLE.

AWARD-WINNING STACK-MATCHING.

T. Game Design
JAMS

CREATING MULTI-USE MECHANICS.

IN 2 DAYS. GMTK JAM.

Level Design
LEVELS
ASYMMETRIC INSPIRATION.
DOCUMENTED DESIGN.
T. Game Design
JAMS
GAMIFIED TORONTO TRAMS.
WAVES FOR GGJ. IN 2 DAYS.
T. Game Design
GAMES
COOPERATIVE HUNTING.
HORDE CHASING.
JAMS
P. Game Design

INTERGENERATIONAL ACCESSIBILITY.

AWARD-WINNING DESIGN.

IN 5 DAYS.

DISCOVER ONCE UPON A DICE ROLL.

Always designed with care

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Sean Braithwaite 2025

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